I had a break from the game just after ICC was opened up to World of Warcraft players. When I came back just before Cataclysm hit I was somewhat puzzled by the words ‘gear’ and ‘score’ cropping up every other sentence.
I mean don’t get me wrong, wow has always been about gear, but I noticed that people were now expected to have a certain gear level as some sort of prerequisite for any dungeon or raid. At first I laughed when I saw the following on trade chat:
“LFM for ICC. Must have at least blah blah gear score/rating. I’m at the bank so that I can inspect you. Please link your achieves. Don’t be sh*t!”.
After a while I realised that the people making these comments were being serious! My initial laughs turned to one of greater puzzlement because not only was I was now severely undergeared in mostly 245/258 gear, the strange thing is it didn’t bother me one bit.
Blizz themselves have reinforced this by having items show their ‘item levels’, and this was seen by some as an indication of skill alone.
In the midst of everyone shouting out their gearscores, why was it that I didn’t care about mine so much? I hope to explain the reasons why.
The following is an extract from a recent blue post where a player was having trouble healing even though they had made the item level requirement for Cataclysm heroics: Link


All I can say is ‘Don’t give up‘. As Daxxarri points out, fun is a very subjective thing; meaning that it’s different for each person. We get out of it what we put in. I for one have always enjoyed a challenge and for me the challenge is not so much about gear progression per se, rather it is about what you are capable of doing with what’s already at your disposal.
Let me give an example.
Oh before I go on you will notice that I seem very nostalgic about my ‘vanilla’ wow days, simply because it is from this that I feel Blizzard drew a lot of the ideas and inspiration when making their latest expansion: Cataclysm. This together with all the knowledge they have acquired since those early days, is a good thing in my eyes.
Anyway I used to be a pvper first and foremost – I didn’t give a rat’s ass about dungeons or raiding because pvp was so accessible. My brother (Balak) on the other hand was both a pvper and a raider, and so I was luckily enough to experience both sides of the coin when playing his horde character.

Now I just need a pink bow...

I used to be an alliance would you believe
Back in those days there was no such thing as resilience (something that was first introduced with The Burning Crusade expansion), and so players who acquired gear by any means other than through pvp was at a huge advantage. While pvp gear was obtained once you had acquired the relevant pvp rank, these were extremely poor against the latest and regularly updated raiding gear from Molten Core, AQ40, Zul Gurub, Blackwing Lair and of course Naxxramas. Pvp gear on the other hand (and to my knowledge) only had one major update which occurred before TBC was released.
You often found that people with raiding gear could easily terminate players in battlegrounds, requiring little to no skill whatsoever on their part. As a side note, my brother was insanely well pve geared and I remember entering one battleground (just when they had introduced cross-realm pvping), where some warrior whispered me saying “your gear is just SICK!! WTF”. I then went on to obliterate a poor (though very determined) alliance warrior in a few seconds using the then amazing Lok’amir il Romathis *sigh*.
There were many of us who entered battlegrounds on a regular basis who felt ‘threatened’ by this. It’s almost like a Zen – Koan – where one is presented with an impossible choice and needs to deal with it. In a similar sense we had no choice but to deal with these players by any (though legal ofc
) means possible.
It was during this time that I can honestly say I really had the most fun – as the underdog. There was nothing better than taking out an army of pvers and slowly dismantling them one by one. The gear situation had in fact made us more defiant and it is because of this fact I think I and many others developed more as players than we otherwise would have done, because we tried to get the most out of what little we had – with that impossible choice of giving-in or to find a way of winning.
The Burning Crusade and its many changes brought my pvping days to a close because everyone was on a level playing field though for me, I had more enjoyment when the odds were stacked against me. Even to this day I maintain that I perform better whilst undergeared in blues and even greens than in any epics.
Epics used to carry a huge burden on players because you were always ‘expected’ to live up to certain expectation. With any lesser item you have no fear of that and because of this, your creative juices start to really flow – how can I beat that BWL-geared rogue? There has got to be a way!
To prove to yourself that you can compete with others who already have an advantage is a huge motivation for anyone, even as a raider. It’s thanks to those days of pvp that I continue to push myself to the limits of my capabilities, even if I may not be very good – you are still pushing yourself and can only get better. It is something that I hope some players in Cataclysm will try to adopt and to not be dissuaded to play a particular class because of gear alone.
It’s about perspective I suppose, but it’s a handy one to adopt because come time when you are fully geared in epics, you already have a huge advantage and a better understanding of the intricacies of your class than you otherwise would have had. The increase in gear will mean you can do all the things you were able to do brilliantly in greens, but even better – the hard part will already be out of the way.
It’s because of this that I think Blizzard have really succeeded in Cataclysm. It’s a good mentality to adopt and it works by pushing players.
For me though I am never ever happy with what I do, though as I mentioned earlier I am constantly on the lookout for ways to improve myself, though funnily enough this has very little to do with theory-crafting and sites such as ElitistJerks. I like to find my own way through things, and I hope those who started playing wow much later will develop this too as part of their Cataclysm experience.
So, stick with it and persevere!
Laters o/
Mainframe